Event Type Erasmus+ KA1 Courses
march

Event Details
Shaping the class of the 21st century – VR, AR, and Gamification! Course Description We live in an era where learners shift away from conventional learning approaches. An
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Event Details
Shaping the class of the 21st century – VR, AR, and Gamification!
Course Description
We live in an era where learners shift away from conventional learning approaches. An increasing number of students drop out of school and educators need to consider the traditional mechanics of motivation. Recent technological developments which encompass virtual and augmented reality and gamification offer schools original and innovative ways to engage and excite the student’s desire to learn.
This course investigates the possibilities, challenges, and future of gamification, virtual and augmented reality in education through tested applications and scenarios in various teaching environments. We will see ways in which we can incorporate these elements in various classrooms across subjects and learn the design principles guiding VR and AR.
Topics Include
• What is Gamification, its significance, how it works and its downsides
• The eight principles of gamified learning
• Contests, leader boards, Open Badges and gamification of learning in the classroom
• VR and AR equipment for a classroom
• Constructivist learning with Virtual Reality support
• Virtual Reality applications and learning experiences
• The five design principles of Augmented Reality learning
• Augmented Reality applications and learning experiences
Aims in relation to the development of your organisation
- The School will gain expert teachers on gamification methods.
- The School will gain know-how with cutting-edge technology such as VR and AR.
- The School will enrich its didactic methods.
Time
13 (Monday) 9:00 am - 18 (Saturday) 5:00 pm

Event Details
Designing disruptive experiences – VR, AR and Gamification! Course Description This course is ideal for educators and youth workers wishing to experience the creation of VR and AR
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Event Details
Designing disruptive experiences – VR, AR and Gamification!
Course Description
This course is ideal for educators and youth workers wishing to experience the creation of VR and AR applications on a practical level. Additionally, this course discusses gamification elements for making attractive simulations for students in the classroom and other learning environments.
The training starts with introducing what gamification is and how it works, followed a discussion on the eight gamified learning principles.
Participants will get hands-on and create simple video games using the Unity platform and experience what VR, AR, XR is all about with hands-on examples. The available VR and AR platforms and scenarios on which one will work best depending on the situation are discussed.
Finally, the course dives in the area of creating VR and AR experiences and testing them by using state-of-the-art equipment such as the Oculus Rift S.
Topics Include
• What is Gamification, its significance, how it works and its downsides
• The eight principles of gamified learning
• Video Game Design with Unity engine
• VR and AR equipment for a classroom
• VR simulation Design with Unity engine
• Augmented Reality application design with Unity engine
Aims in relation to the development of your organisation
- The organisation will gain expert teachers on gamification methods.
- The organisation will gain know-how with cutting edge technology such as VR and AR.
- The organisation will enrich its knowledge in video game design and VR and AR development.
Time
13 (Monday) 9:00 am - 18 (Saturday) 5:00 pm

Event Details
Fundamentals of Artificial Intelligence: The upcoming technology that will ‘conquer’ the world! Course Description As humans, we all possess an organ inside our head that is
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Event Details
Fundamentals of Artificial Intelligence: The upcoming technology that will ‘conquer’ the world!
Course Description
As humans, we all possess an organ inside our head that is ubiquitous and utterly essential to the way we fulfil our daily tasks. However, we do not hold in-depth knowledge of how it processes the information that goes through each layer of neurons. Throughout the interactions we have in our lives in the continually changing environments, we develop our richest memories. Our brain is processing life experiences which have a substantial effect on the establishment of our personality, and the way information is translated into perception. The structure of the human brain and how we learn, emerged the concept of Artificial Intelligence, a relatively new field of computer science, as it has developed over the last 50 years.
Artificial Intelligence is a well-known concept nowadays. Many scientists tried to define AI and state what it tries to accomplish. However, it is difficult for someone to deliver the correct definition of something that changes systematically in a rapid manner. Nature endowed man with five basic senses that enabled him to perceive the environment and interact with it. Those five basic senses along with other human abilities are what AI is trying to mimic of doing using machines. Learn more about this automation of activities, Artificial General Intelligence (AGI) and how they are associated with everyday problems.
Throughout this course, you will gain an overview of the main concepts of Artificial Intelligence in theory as well as creating your first AI model. We’re in a digital economy where the importance of data is greater than ever. Data is the 21st-century new oil: a precious commodity that is largely underdeveloped. There will be huge rewards for those who see the essential importance of data and learn to extract and use it and a setback for those who don’t.
Topics Include
- Introduction to AI
- Artificial Intelligence Vs Machine Learning
- Applications of AI
- Create your first AI model
- Discussion of how AI will change the world in the future
Aims in relation to the development of your organisation
- Acquire sufficient knowledge of upcoming technologies.
- Get in touch with concepts of industry 4.0 as we are about to enter this new fourth industrial revolution.
- Learning the fundamentals of Artificial Intelligence will help individuals with their decision making about their career.
- Understating how AI works companies will be more aware of the valuable data they need to store for their future needs.
Time
13 (Monday) 9:00 am - 18 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon27marsat01apr3D Design camp!9:00 am - (april 1) 5:00 pm

Event Details
3D Design camp: Calling all future designers and engineers! Course Description This course offers an introduction to 3D Design and 3D printing and will help students and educators prepare for
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Event Details
3D Design camp: Calling all future designers and engineers!
Course Description
This course offers an introduction to 3D Design and 3D printing and will help students and educators prepare for future breakthroughs in the Art of Design.
How can 3D design prepare students for the real world? 3D modelling has changed the way we design for the better. Not only does 3D modelling help the designers and end-users visualize space requirements, but also improves drawing efficiency and accuracy. It also enables designers/engineers to “play around” with different ideas and identify potential design problems before they become actual issues.
In this course, you will learn about the future of 3D printing and manufacturing, the process of creating a digital model and then sending that file to be manufactured as a physical, three-dimensional object. In terms of their capabilities, 3D printers are able to create amazing projects such as prototyping new designs, replacing parts for machines or automobiles, building toys and trinkets, creating prosthetic limbs and organs, manufacturing housing and many more!
Topics Include
- Introduction to 3D design & 3D printing
- Creating 3D designs with Tinkercad
- Creating 3D designs with Fusion 360
- File preparation for 3D printing
- 3D Printing
- Slicing Software and Gcode
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of 3D Design and 3D printing. Tinkercad is a great tool for beginners and Fusion 360 is ideal for more advanced classes/students.
- The School will Incorporate new methods of teaching 3D Design digitally.
Time
March 27 (Monday) 9:00 am - April 1 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
april
mon27marsat01apr3D Design camp!(march 27) 9:00 am - (april 1) 5:00 pm

Event Details
3D Design camp: Calling all future designers and engineers! Course Description This course offers an introduction to 3D Design and 3D printing and will help students and educators prepare for
more
Event Details
3D Design camp: Calling all future designers and engineers!
Course Description
This course offers an introduction to 3D Design and 3D printing and will help students and educators prepare for future breakthroughs in the Art of Design.
How can 3D design prepare students for the real world? 3D modelling has changed the way we design for the better. Not only does 3D modelling help the designers and end-users visualize space requirements, but also improves drawing efficiency and accuracy. It also enables designers/engineers to “play around” with different ideas and identify potential design problems before they become actual issues.
In this course, you will learn about the future of 3D printing and manufacturing, the process of creating a digital model and then sending that file to be manufactured as a physical, three-dimensional object. In terms of their capabilities, 3D printers are able to create amazing projects such as prototyping new designs, replacing parts for machines or automobiles, building toys and trinkets, creating prosthetic limbs and organs, manufacturing housing and many more!
Topics Include
- Introduction to 3D design & 3D printing
- Creating 3D designs with Tinkercad
- Creating 3D designs with Fusion 360
- File preparation for 3D printing
- 3D Printing
- Slicing Software and Gcode
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of 3D Design and 3D printing. Tinkercad is a great tool for beginners and Fusion 360 is ideal for more advanced classes/students.
- The School will Incorporate new methods of teaching 3D Design digitally.
Time
March 27 (Monday) 9:00 am - April 1 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon24apr(apr 24)9:00 amsat29(apr 29)5:00 pmBe the Green Change9:00 am - 5:00 pm (29)

Event Details
Be the Green Change: How to adopt a greener, eco-friendlier, and more sustainable lifestyle! Course Description This course is designed to help anyone and any organisation to adopt a greener
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Event Details
Be the Green Change: How to adopt a greener, eco-friendlier, and more sustainable lifestyle!
Course Description
This course is designed to help anyone and any organisation to adopt a greener and eco-friendlier lifestyle, as well as motivate their coworkers, family, and students to do so. This course aims to explore the current lifestyle individually and give the opportunity to find alternatives and eco-swaps to a more sustainable lifestyle.
Sustainable living is crucial for both personal growth and sustainable development. Moving to a sustainable lifestyle includes caring for the environment and your neighbors. Just some small changes in the behavior patterns can lead to healthy living, reducing also the individual carbon footprint. How can we reduce energy, water and paper consumption?
Unfortunately, resources are running out, so the time is! It’s time for everyone to make small changes that will lead to a big difference. There are many simple things and everyday actions that people are not aware of how harmful to the environment can be. From the life cycle of a detergent, we use to the significant effects on water quality.
Topics Include
- Greenwashing
- Composting
- Reducing consumption
- Making personal care products like dish soap bars
- Tips to reduce water waste at home or organisation
- Becoming zero wasters!
- Microplastics
Aims in relation to the development of your organisation
- Participants will be informed about more sustainable ways of living.
- Participants will learn ways to achieve a zero-waste lifestyle.
- Participants will be able to apply the knowledge to their organisation with the aim to reduce energy, water, and paper usage.
Time
24 (Monday) 9:00 am - 29 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Creativity, an essential skill for teachers: Because a classroom can be a place of creativity! Course Description Creativity represents one of the fundamental skills for the 21st century as complex
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Event Details
Creativity, an essential skill for teachers: Because a classroom can be a place of creativity!
Course Description
Creativity represents one of the fundamental skills for the 21st century as complex problem solving and creative thinking are necessary acquisitions in society and in the labour market. Educational institutions emphasize the importance of children being creative and ready for the future. However, how is it that possible when educators are lacking behind?
The course will enable primary and secondary school teachers to realize the importance of self-improvement in regards to creativity, to familiarize themselves with tools that work on creative thinking and teamwork skills and to help them integrate these kinds of tools in the classroom.
Topics Include
- Introduction to Creative Skills
- Creative Thinking Skills (parts 1&2)
- Team Work
- Digital Tools
Aims in relation to the development of your organisation
– Improve teachers’ creative skills through theoretical and practical activities
– Make classes more engaging and interactive for students
Time
24 (Monday) 9:00 am - 29 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon24apr(apr 24)9:00 amsat29(apr 29)5:00 pmYouth and Environment in Europe!9:00 am - 5:00 pm (29)

Event Details
Youth and Environment in Europe: Becoming an ECO - YOUTH LEADER Course Description The energetic passion for fighting climate crisis are among the accomplishments of the 15-year-old activist Greta Thunberg,
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Event Details
Youth and Environment in Europe: Becoming an ECO – YOUTH LEADER
Course Description
The energetic passion for fighting climate crisis are among the accomplishments of the 15-year-old activist Greta Thunberg, who proves that young people can bring the change we want to see! Her passion and determination motivated millions of young people in more than 125 countries who walked out of schools, colleges, and universities in the biggest student climate action #FridaysforFuture. Nowadays, young people in Europe need to be more and more aware, of environmental issues, and on ways to bring change starting from their daily habits to organizing actions in their communities.
Europe faces multiple challenges in terms of securing ecological sustainability and addressing climate change. The high percentage of greenhouses emissions, plastic and food waste, pesticide use, and other threats to biodiversity demands people, and especially young people, to make caring for the environment, part of their lives.
This course aims to equip youth workers, working with young people with the key skills and knowledge required, in order to be better prepared in educating young people on environmental issues, inspire them in adopting an ecological lifestyle/thinking, and encourage them in becoming youth activists in specific environmental actions.
Topics Include
- Environmental issues in Europe and Climate Crisis
- Going green by adopting an eco-friendlier lifestyle and greenwashing
- Leadership attitudes/ skills and tools for leading green projects and skills for motivating young people to adopt an eco-lifestyle
- Raising awareness of the community on global environmental challenges and sustainable development by designing concrete green actions (by youth workers that can motivate young people to get actively involved on a local level).
Aims in relation to the development of your organisation
To equip youth workers with knowledge and skills related to:
- Environmental issues in Europe and Climate Change.
- Their lifestyles-habits (to critically analyze them), and become more responsible toward the environment by changing their habits.
- Greenwashing and on how to distinguish good, green solutions, products and services from greenwashing.
- Development Leadership attitudes/ skills and tools for leading campaigns/actions with young people.
- Fostering youth participation in environmental initiatives.
- Development of environmental actions aiming to raise awareness of the public and policymakers on environmental challenges in Europe (or on a specific environmental problem their facing in a community).
- Tools and methods for engaging young people and promoting active citizenship.
Time
24 (Monday) 9:00 am - 29 (Saturday) 5:00 pm
may
mon08may(may 8)9:00 amsat13(may 13)5:00 pmYouth EntrepreneurShip (YES)9:00 am - 5:00 pm (13)

Event Details
Youth EntrepreneurShip (YES): Supporting Professionals in Promoting an Entrepreneurial Mindset among Youth Course Description In an ever-changing world, entrepreneurs drive progress and create opportunities. Developing an entrepreneurial mindset is a
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Event Details
Youth EntrepreneurShip (YES): Supporting Professionals in Promoting an Entrepreneurial Mindset among Youth
Course Description
In an ever-changing world, entrepreneurs drive progress and create opportunities. Developing an entrepreneurial mindset is a process, not a destination. This course aims to equip anyone who works with youth (educators/ VET teachers/ youth workers) to incorporate entrepreneurial training in their teaching practices and support young people to start their entrepreneurial journey. The participants will have the opportunity to acquire an in-depth understanding not only of the theoretical knowledge regarding entrepreneurial training, but also to apply and take part in practical exercises in order to create a stimulating learning environment. At the end of the course, participants will also gain free access to resources, materials and a collection of practical activities/ session plans in order to support them deliver entrepreneurial training.
Topics Include
- Introduction to the Entrepreneurial Mindset
- Driving Progress: Creativity and Innovation
- Spotting Opportunities and Taking the Initiative
- How to take lessons from everything and learn through experience.
Aims in relation to the development of your organisation
- Your organization will develop entrepreneurial skills and knowledge on how to support youth to develop those skills.
- Your organization will be able to develop practices in creating a stimulating learning environment.
- Your organisation will be able to empower young people by stimulating their creativity and sense of entrepreneurship.
Time
8 (Monday) 9:00 am - 13 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon08may(may 8)9:00 amsat13(may 13)5:00 pmCoding for primary school teachers9:00 am - 5:00 pm (13)

Event Details
Coding for primary school teachers: Creating the next generation of critical thinkers and problem solvers! Course Description Have you wondered why students spend a lot of
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Event Details
Coding for primary school teachers: Creating the next generation of critical thinkers and problem solvers!
Course Description
Have you wondered why students spend a lot of their free time playing video games? The answer is simple. It is captivating; it makes you repeatedly try until you succeed in your goal, and it is rewarding!
This course will introduce the primary school teacher to basic coding concepts, which will help teach programming to students and ways educators can incorporate coding in traditional classes such as mathematics, languages, and music.
We will be taking a close look at freely available tools which can be used by all primary school teachers.
The course includes five different coding platforms that will give a deep understanding of the best tools available today.
Topics Include
- Coding with Scratch
- Coding with Scratch Jr.
- Code.org – Hour of code
- Coding with Minecraft Education.
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of Coding.
- The School will Incorporate new methods of teaching traditional courses with the help of coding.
Time
8 (Monday) 9:00 am - 13 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Fundamentals of Artificial Intelligence: The upcoming technology that will ‘conquer’ the world! Course Description As humans, we all possess an organ inside our head that is
more
Event Details
Fundamentals of Artificial Intelligence: The upcoming technology that will ‘conquer’ the world!
Course Description
As humans, we all possess an organ inside our head that is ubiquitous and utterly essential to the way we fulfil our daily tasks. However, we do not hold in-depth knowledge of how it processes the information that goes through each layer of neurons. Throughout the interactions we have in our lives in the continually changing environments, we develop our richest memories. Our brain is processing life experiences which have a substantial effect on the establishment of our personality, and the way information is translated into perception. The structure of the human brain and how we learn, emerged the concept of Artificial Intelligence, a relatively new field of computer science, as it has developed over the last 50 years.
Artificial Intelligence is a well-known concept nowadays. Many scientists tried to define AI and state what it tries to accomplish. However, it is difficult for someone to deliver the correct definition of something that changes systematically in a rapid manner. Nature endowed man with five basic senses that enabled him to perceive the environment and interact with it. Those five basic senses along with other human abilities are what AI is trying to mimic of doing using machines. Learn more about this automation of activities, Artificial General Intelligence (AGI) and how they are associated with everyday problems.
Throughout this course, you will gain an overview of the main concepts of Artificial Intelligence in theory as well as creating your first AI model. We’re in a digital economy where the importance of data is greater than ever. Data is the 21st-century new oil: a precious commodity that is largely underdeveloped. There will be huge rewards for those who see the essential importance of data and learn to extract and use it and a setback for those who don’t.
Topics Include
- Introduction to AI
- Artificial Intelligence Vs Machine Learning
- Applications of AI
- Create your first AI model
- Discussion of how AI will change the world in the future
Aims in relation to the development of your organisation
- Acquire sufficient knowledge of upcoming technologies.
- Get in touch with concepts of industry 4.0 as we are about to enter this new fourth industrial revolution.
- Learning the fundamentals of Artificial Intelligence will help individuals with their decision making about their career.
- Understating how AI works companies will be more aware of the valuable data they need to store for their future needs.
Time
8 (Monday) 9:00 am - 13 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Webpage Design and Learning Management Platforms in Education Course Description Teachers nowadays encounter the challenge of staying up to date with the ever-fast changes in technology. The new digital form the world
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Event Details
Webpage Design and Learning Management Platforms in Education
Course Description
Teachers nowadays encounter the challenge of staying up to date with the ever-fast changes in technology. The new digital form the world is taking with websites, social networks, learning platforms, the abundance of resources, including the ongoing pandemic, has forced teachers and students to adapt alike.
This course twofold aim are:
First, to hands-on prepare educators on the challenges of creating and managing a webpage for a school or classroom using the WordPress platform and various useful plugins.
And second, to hands-on prepare educators on the challenges of creating and managing a Learning Management Platform (LMS) with the most popular and widely used example of LMS, Moodle. Educators will learn how to create an LMS with online classroom management features, course resources, assignment and homework submission, online tests and exercises and a rewarding gamification system such as Open Badges.
Topics Include
• Installing and running WordPress
• Creating Posts and Pages
• Changing and managing content
• WordPress Plugins
• User settings
• Security and maintenance of the website
• Installation of Moodle LMS
• Creating a course
• Course resources
• Course Activities
• Managing Course participants
• Open Badges
Aims in relation to the development of your organisation
- The organisation/school will gain expert trainers/educators who will be able to create and maintain the organisation’s or school’s website
- The organisation/school will gain expert trainers/educators who will be able to create and maintain a Learning Management System for all the learners and educators to use.
- The organisation/school will add an additional tool for Online and remote learning.
Time
15 (Monday) 9:00 am - 20 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Teaching languages in the 21st century: Because learning a language was never more interesting! Course Description Learning a language. An action that many people find boring, aimless, or just rocket
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Event Details
Teaching languages in the 21st century: Because learning a language was never more interesting!
Course Description
Learning a language. An action that many people find boring, aimless, or just rocket science for them. However, it is actually as uninteresting or difficult as one might imagine? With the world evolving to a more digital society, learning a language cannot be an exception to this change.
Teachers of any filed are trying, especially now, to find innovative ways to include digital means in their curriculum in order to engage students, to make lessons more interesting and more responsive to this new digital reality.
If you are a language teacher trying to find innovative ways to make your classes more attractive, this course is for you! It will allow you to understand the importance of using digital tools in classroom, especially for teaching a language, it will help you get to know specific ICT resources that can enrich language learning in classroom and make students more interested. Lastly, this would be your opportunity to enhance your own digital and ICT skills through what you love the most, your work.
Topics Include
- The importance of ICT tools in the classroom of today
- Present like a Pro
- Learning a language through music and movies
- The use of videos
- From books to mobile apps
Aims in relation to the development of your organisation
- Improvement of digital and ICT skills and knowledge of language teachers
- Development of language teachers’ creativity
- Discovery of new ways to make classes more interactive and attractive to the new generation, the digital natives
- Ability to adapt to new digital challenges
Time
May 29 (Monday) 9:00 am - June 3 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon29may(may 29)9:00 amsat03jun(jun 3)5:00 pmSTEAM Course for Educators9:00 am - (june 3) 5:00 pm

Event Details
STEAM Course for Educators: Discover the future of education! Course Description Want to learn all the new trends of STEAM (Science, Technology, Engineering, Arts and Maths) and how to incorporate
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Event Details
STEAM Course for Educators: Discover the future of education!
Course Description
Want to learn all the new trends of STEAM (Science, Technology, Engineering, Arts and Maths) and how to incorporate them in your classroom? Then look no further! This course combines Robotics, 3D Modelling and Printing, Video Game Design and Virtual Reality programming with VR headsets coupled with Drone flying and coding.
We will dive into Robotics with the Lego Mindstorms Set and the Arduino platform with hands-on building and coding. We will expand on ways teachers can incorporate it into their curriculum, and we will be creating lesson plans for different disciplines.
We will then move on to 3D Modelling and Printing and see the different 3D printing technologies and affordable solutions for a school classroom 3d printer. We will design and print objects which will complement specific topics such as Physics, Mathematics and Music.
We will introduce Video Game Design and create small games with the emphasis on Virtual Reality content with our state-of-the-art VR equipment (Oculus Rift S).
Lastly, we will learn to fly and code mini drones (DJI Tello EDU) and see how they can play an enrichment role to your classroom.
Topics Include
• Robotics with Lego Mindstorms Ev3
• Robotics with Arduino Car Kit
• 3D Design with TinkerCad and 3D Printing
• Game Design with Unity
• Design VR Games with Oculus Rift S
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of Robotics.
- Teachers will be able to use, maintain and troubleshoot 3D printers in their schools.
- Teachers can design and 3D print objects which will assist them to teach specific topics.
- Teachers will learn new ways of teaching coding through video games.
- Incorporate new methods of teaching with the help of drones.
Time
May 29 (Monday) 9:00 am - June 3 (Saturday) 5:00 pm
june

Event Details
Teaching languages in the 21st century: Because learning a language was never more interesting! Course Description Learning a language. An action that many people find boring, aimless, or just rocket
more
Event Details
Teaching languages in the 21st century: Because learning a language was never more interesting!
Course Description
Learning a language. An action that many people find boring, aimless, or just rocket science for them. However, it is actually as uninteresting or difficult as one might imagine? With the world evolving to a more digital society, learning a language cannot be an exception to this change.
Teachers of any filed are trying, especially now, to find innovative ways to include digital means in their curriculum in order to engage students, to make lessons more interesting and more responsive to this new digital reality.
If you are a language teacher trying to find innovative ways to make your classes more attractive, this course is for you! It will allow you to understand the importance of using digital tools in classroom, especially for teaching a language, it will help you get to know specific ICT resources that can enrich language learning in classroom and make students more interested. Lastly, this would be your opportunity to enhance your own digital and ICT skills through what you love the most, your work.
Topics Include
- The importance of ICT tools in the classroom of today
- Present like a Pro
- Learning a language through music and movies
- The use of videos
- From books to mobile apps
Aims in relation to the development of your organisation
- Improvement of digital and ICT skills and knowledge of language teachers
- Development of language teachers’ creativity
- Discovery of new ways to make classes more interactive and attractive to the new generation, the digital natives
- Ability to adapt to new digital challenges
Time
May 29 (Monday) 9:00 am - June 3 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
STEAM Course for Educators: Discover the future of education! Course Description Want to learn all the new trends of STEAM (Science, Technology, Engineering, Arts and Maths) and how to incorporate
more
Event Details
STEAM Course for Educators: Discover the future of education!
Course Description
Want to learn all the new trends of STEAM (Science, Technology, Engineering, Arts and Maths) and how to incorporate them in your classroom? Then look no further! This course combines Robotics, 3D Modelling and Printing, Video Game Design and Virtual Reality programming with VR headsets coupled with Drone flying and coding.
We will dive into Robotics with the Lego Mindstorms Set and the Arduino platform with hands-on building and coding. We will expand on ways teachers can incorporate it into their curriculum, and we will be creating lesson plans for different disciplines.
We will then move on to 3D Modelling and Printing and see the different 3D printing technologies and affordable solutions for a school classroom 3d printer. We will design and print objects which will complement specific topics such as Physics, Mathematics and Music.
We will introduce Video Game Design and create small games with the emphasis on Virtual Reality content with our state-of-the-art VR equipment (Oculus Rift S).
Lastly, we will learn to fly and code mini drones (DJI Tello EDU) and see how they can play an enrichment role to your classroom.
Topics Include
• Robotics with Lego Mindstorms Ev3
• Robotics with Arduino Car Kit
• 3D Design with TinkerCad and 3D Printing
• Game Design with Unity
• Design VR Games with Oculus Rift S
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of Robotics.
- Teachers will be able to use, maintain and troubleshoot 3D printers in their schools.
- Teachers can design and 3D print objects which will assist them to teach specific topics.
- Teachers will learn new ways of teaching coding through video games.
- Incorporate new methods of teaching with the help of drones.
Time
May 29 (Monday) 9:00 am - June 3 (Saturday) 5:00 pm
mon12jun(jun 12)9:00 amfri16(jun 16)5:00 pmTechnology Tools for Educators9:00 am - 5:00 pm (16)

Event Details
Technology Tools for Educators: How to be a Modern and Innovative Digital Online Teacher! Course Description This course is designed to give teachers and educators an inside look and instructions
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Event Details
Technology Tools for Educators: How to be a Modern and Innovative Digital Online Teacher!
Course Description
This course is designed to give teachers and educators an inside look and instructions surrounding the latest education technologies and innovations. This course’s aims will be to explore the best practices of using technology in the classroom, and discuss ways to increase student achievement by utilizing different freely available applications.
We will be creating a digital notebook to enhance our productivity and classroom organisation. Give tips on designing better assignments and friendly worksheets students. Dive into various social networks which can help classroom management and collaboration between students and teachers, learn how to create quickly a classroom website, help manage classroom assignments, grading and much more.
Additionally, the introduction of remote and online teaching which has become a reality in today’s pandemic condition has disrupted traditional classroom education. New tools and methods have surfaced and we will be looking some of the most successful one’s together with helpful tips to have an engaging online classroom with elements of gamification and interaction.
Topics Include
• Social Media Tools (Edmodo.com, Classroom dojo, Schoology)
• Creating a student-friendly worksheet
• Creating notes
• Managing a Virtual classroom
• Useful Applications for gamification and online teaching
• Using Google Classroom tools
• Creating a quick class website
• Creating interactive video lessons
Aims in relation to the development of your organisation
- The school will utilise in new interactive ways tablets and computers.
- The teachers will gain knowledge of classroom management applications which will save time and effort.
- Teachers will learn tools that will support efficient online teaching.
Time
12 (Monday) 9:00 am - 16 (Friday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
july
mon03jul(jul 3)9:00 amsat08(jul 8)5:00 pmRobotics for Educators9:00 am - 5:00 pm (8)

Event Details
Robotics for Educators: Gamification in the classroom! Course Description Robotics is increasingly being considered as the fourth “R” of learning, “Reading, wRriting and aRithmetic” that modern-day students must understand to
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Event Details
Robotics for Educators: Gamification in the classroom!
Course Description
Robotics is increasingly being considered as the fourth “R” of learning, “Reading, wRriting and aRithmetic” that modern-day students must understand to succeed in a highly competitive, technology-driven world. Robotics integrates all STEM fields in a way no other subject can cover.
It is the fundamental tool used by modern classrooms to teach entertainingly and interactively: science, technology, engineering, and Mathematics (STEM). Through this course, you will get acquainted with some of the most used Robotics Platforms available for today’s classroom.
The course includes four major Robotics platforms: The Edison robot, the Lego Boost kit, the Lego EV3 kit and Arduino. We will be diving into all these platforms with hands-on building and coding. We will expand on ways teachers can incorporate it into their curriculum, and we will be creating lesson plans for different disciplines. Additionally, we will be presenting platforms that include material that a teacher can utilise and enrol the students, which will earn badges improving the course’s gamification aspect upon completion of a given task or exercise.
Topics Include
• Robotics with Edison Robot.
• Meet the award-winning “Coding and Robotics” platform for teachers and students.
• Robotics with Lego Boost.
• Meet the “CodeSkills4Robotics” platform for teachers and students.
• Robotics with Lego Mindstorms EV3.
• Arduino circuit board
• Arduino Car Robot
• Meet the “Robot4All” platform for teachers and students.
Aims in relation to the development of your organisation
- The School will gain expert teachers in the fields of Robotics.
- The School will gain access to a multiplatform set of STEM material that can be incorporated into the current curriculum.
Time
3 (Monday) 9:00 am - 8 (Saturday) 5:00 pm

Event Details
Shaping the class of the 21st century – VR, AR, and Gamification! Course Description We live in an era where learners shift away from conventional learning approaches. An
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Event Details
Shaping the class of the 21st century – VR, AR, and Gamification!
Course Description
We live in an era where learners shift away from conventional learning approaches. An increasing number of students drop out of school and educators need to consider the traditional mechanics of motivation. Recent technological developments which encompass virtual and augmented reality and gamification offer schools original and innovative ways to engage and excite the student’s desire to learn.
This course investigates the possibilities, challenges, and future of gamification, virtual and augmented reality in education through tested applications and scenarios in various teaching environments. We will see ways in which we can incorporate these elements in various classrooms across subjects and learn the design principles guiding VR and AR.
Topics Include
• What is Gamification, its significance, how it works and its downsides
• The eight principles of gamified learning
• Contests, leader boards, Open Badges and gamification of learning in the classroom
• VR and AR equipment for a classroom
• Constructivist learning with Virtual Reality support
• Virtual Reality applications and learning experiences
• The five design principles of Augmented Reality learning
• Augmented Reality applications and learning experiences
Aims in relation to the development of your organisation
- The School will gain expert teachers on gamification methods.
- The School will gain know-how with cutting-edge technology such as VR and AR.
- The School will enrich its didactic methods.
Time
3 (Monday) 9:00 am - 8 (Saturday) 5:00 pm

Event Details
Designing disruptive experiences – VR, AR and Gamification! Course Description This course is ideal for educators and youth workers wishing to experience the creation of VR and AR
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Event Details
Designing disruptive experiences – VR, AR and Gamification!
Course Description
This course is ideal for educators and youth workers wishing to experience the creation of VR and AR applications on a practical level. Additionally, this course discusses gamification elements for making attractive simulations for students in the classroom and other learning environments.
The training starts with introducing what gamification is and how it works, followed a discussion on the eight gamified learning principles.
Participants will get hands-on and create simple video games using the Unity platform and experience what VR, AR, XR is all about with hands-on examples. The available VR and AR platforms and scenarios on which one will work best depending on the situation are discussed.
Finally, the course dives in the area of creating VR and AR experiences and testing them by using state-of-the-art equipment such as the Oculus Rift S.
Topics Include
• What is Gamification, its significance, how it works and its downsides
• The eight principles of gamified learning
• Video Game Design with Unity engine
• VR and AR equipment for a classroom
• VR simulation Design with Unity engine
• Augmented Reality application design with Unity engine
Aims in relation to the development of your organisation
- The organisation will gain expert teachers on gamification methods.
- The organisation will gain know-how with cutting edge technology such as VR and AR.
- The organisation will enrich its knowledge in video game design and VR and AR development.
Time
3 (Monday) 9:00 am - 8 (Saturday) 5:00 pm

Event Details
Creativity, an essential skill for teachers: Because a classroom can be a place of creativity! Course Description Creativity represents one of the fundamental skills for the 21st century as complex
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Event Details
Creativity, an essential skill for teachers: Because a classroom can be a place of creativity!
Course Description
Creativity represents one of the fundamental skills for the 21st century as complex problem solving and creative thinking are necessary acquisitions in society and in the labour market. Educational institutions emphasize the importance of children being creative and ready for the future. However, how is it that possible when educators are lacking behind?
The course will enable primary and secondary school teachers to realize the importance of self-improvement in regards to creativity, to familiarize themselves with tools that work on creative thinking and teamwork skills and to help them integrate these kinds of tools in the classroom.
Topics Include
- Introduction to Creative Skills
- Creative Thinking Skills (parts 1&2)
- Team Work
- Digital Tools
Aims in relation to the development of your organisation
– Improve teachers’ creative skills through theoretical and practical activities
– Make classes more engaging and interactive for students
Time
17 (Monday) 9:00 am - 22 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Our cultural identity: Experience the culture and heritage of Cyprus Course Description Culture has the power to transform entire societies, strengthen local communities and forge a sense of identity and belonging for
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Event Details
Our cultural identity: Experience the culture and heritage of Cyprus
Course Description
Culture has the power to transform entire societies, strengthen local communities and forge a sense of identity and belonging for people of all ages. Youth can act as a bridge between cultures and serve as key agents in promoting peace and intercultural understanding.
Culture is defined as the language, beliefs, values, heritage etc. for any society/country and also identifies the people of each country.
This course is addressed to young people and youth workers who want to discover and explore the cultural heritage of Cyprus and its hidden gems that make it a unique part of Europe. During the course you will discover Cyprus’ rich history and culture, explore the traditions and customs of the island and meet the most popular ancient jobs and local products thus offering a magnificent transnational experience. Whatever the season is, Cyprus offers the opportunity to everyone to experience something new, interesting and exciting such as wine making as Cyprus has been a vine-growing and wine-producing country for millennia, or maybe experience the traditional use of ‘roses’ for making a plethora of rose products, or explore the national part of Akamas following one of the many nature trails reaching the turtles, or even getting to know the locals’ habits at the well-known ‘kafenio’ for an intercultural debate.
Come to Cyprus explore and enjoy the weather, sandy beaches, mountains, traditional food, culture, people, hospitality and many more!
Topics Include
- The importance of cultural-awareness for promoting European values
- The Cultural Heritage of Cyprus
- Getting to know the ancient wine-growing and wine-producing through the years
- Meet the popular wine routes of Cyprus
- The green heart of Cyprus – From Troodos mountains to the national part of Akamas
- Reflect on urbanisation and re-visit rural life
- Gastronomy: taste the local products
- Learn the basics of the Greek Language
Aims in relation to the development of your organisation
- Promoting cultural awareness and historical heritage of a European country
- Equipping youth with European values of unity and diversity
- Empowering youth with civic competences
- Enriching language learning
- Reflecting on urbanization and sustainable development
- Exploring civic and social engagement and participation in non-formal learning activities
- Improve the cultural heritage competences of young people and youth workers
Time
17 (Monday) 9:00 am - 22 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090
mon17jul(jul 17)9:00 amsat22(jul 22)5:00 pmThe Connected Educator9:00 am - 5:00 pm (22)

Event Details
The Connected Educator: Media Literacy Skills for Educators Course Description In the digital era, the ability to access, analyze, evaluate and create media has become a
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Event Details
The Connected Educator: Media Literacy Skills for Educators
Course Description
In the digital era, the ability to access, analyze, evaluate and create media has become a key skill for everyone. However, digital advancements have brought new challenges to both youth and adults. The Connected Educator: Media Literacy Skills for Educators course aims to equip educators/ teachers/ youth workers with key skills and knowledge required, in order to be better prepared in promoting digital citizenship, critical thinking and democratic values both in their professional and also their personal lives as well.
At the end of the course, participants will also gain access to an educational game designed to support them in their role to transfer this knowledge to their learners and also to a series of online webinars to further develop their own media literacy skills anytime, anywhere.
Topics Include
- Introduction to Media Literacy and the Network Society.
- Information Literacy: Fake News and Critical Thinking.
- Managing Online Identity and Personal Threads: Digital footprint and Online Grooming.
- Methods and tools/ games for teaching media literacy to children and youth.
- How to create engaging lesson plans and activities/materials regarding media literacy for children and youth.
Aims in relation to the development of your organisation
- Your organisation will develop key skills, competences and attitudes to become a responsible, critical and global citizen in the digital world.
- Your organisation will be able to create learning opportunities for young students/ youth to acquire digital and media literacy skills.
- Your organisation will be able to offer support and guidance in issues and threads related to the internet.
Time
17 (Monday) 9:00 am - 22 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090

Event Details
Online Safety and Internet Addiction – Think before you click! Course Description Our digital world is changing rapidly. New communication methods appear, and while using them, we expose ourselves to
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Event Details
Online Safety and Internet Addiction – Think before you click!
Course Description
Our digital world is changing rapidly. New communication methods appear, and while using them, we expose ourselves to new threats and risks.
As the web has become a part of mainstream life, some educators and professionals have noted that a significant percentage of people using the web do so in a compulsive and out-of-control manner, this is Internet addiction! Discover how to control it with real-life scenarios and help students and co-workers learn how to use the Internet in a balanced way.
The course also hosts a special section on Social media. Social media have become second nature to us: posting photos with friends, sharing our location at a party, and holidays. But how safe is it for anyone to use them so recklessly? With this course, you will learn the basics about Internet Security, the dangers you and your students might face online such as fraud and harassment, how to prevent unauthorized access of your data and how to protect your own and your students’ online identity.
Topics Include
• Internet Addiction and how to confront it
• Basic concepts of Internet Security
• Social Engineering
• Safe Browsing in the classroom/work/home
• Social Media Security
• Cybersecurity
• Cyberbullying in school and how to confront it – discussion with criminology expert
Aims in relation to the development of your organisation
- Gain knowledge to protect the students’ online activity.
- Learn ways to efficiently manage cases of student’s Internet Addiction.
- Confront incidents in school such as Online harassment, depression, trolling and Cyberbullying.
Time
17 (Monday) 9:00 am - 22 (Saturday) 5:00 pm
Location
Emphasys Centre
P, 3 A-D, Πολύβιου Δημητρακόπουλου, Λευκωσία 1090